Tamagotchi Connection V2 Matchmaker
Tamagotchi Connection Instruction Manual
Child Both 25% chance in the first generation. In subsequent generations, more likely to appear if one of the parents was a Mame or Meme adult. Marriage: The matchmaker will show up and present you with a partner that you can marry. If you marry him/her, you will see fireworks on the screen. Your tama is now married! You will have a baby that your tama will take care of, unless they're both sick. After 24 hours, your tama will go back to Tamagotchi Planet and leave you with the baby. Aug 25, 2006 1) When your tamagotchi grows to 5 years old or older and you want to get the matchmaker fast follow my instructions carefully. 1)change the date to 2/14(valentines day) and the time to 2:59 pm or 6:59 pm. 2)wait one minute. (This may not work with all tamagotchi characters, some will not let the matchmaker come until they are 8 years old.
Select from the following options:
Tamagotchi Connexion
Digital Friends of the World
Instruction Sheet
©Bandai WiZ 2004
Bandai 2004
Tamagotchi Connexion is an interactive virtual pet that will evolve differently depending on how well you take care of it. Play games with it, feed it food and cure it when it is sick and it will develop into a good companion!
Tamagotchi Connexion has some special functions!
- It can communicate with other Tamagotchi friends, play games, exchange gifts...and even have Tamababies if the friendship goes well.
- It can use, play or wear the gifts it receives.
Description
How to Wake Your Tamagotchi
- Pull out the tab from the side of the casing and Tamagotchi will appear after a long beep.
- To reset, press the Reset button on the back of the casing with a pointed object such as a pen. NB: do not apply too much pressure, especially with a sharp object.
- Set up Time and Date. Press button (B), the time screen will appear. Days, month, hours and minutes will be set up one by one using button (A) to scroll and button (B) to choose/set the correct number.
NB: As some special events occur on specific dates, please set up the date carefully. - Set up your birthday date/month...Tamagotchi might celebrate your birthday.
- It will then return to the normal screen. After 1 minute, you will discover if your Tamagotchi is male (black Hebi-Chi) or female (white Hebi-Chi).
- Select your Tamagotchi name using button (A) to scroll through the alphabet and button (B) to choose.
Your Tamagotchi name can contain up to 5 letters. Once you have selected a name, you cannot change it.
The Growth Process
Your Tamagotchi can evolve in many different characters depending on how you take care of it.
How to Make Your Tamagotchi Grow
When Tamagotchi needs something, it calls you with a beep and the Attention icon is highlighted. Check what it needs with the Hunger Meter and play, feed or discipline them.
How to Take Care of Your Tamagotchi
Hunger Meter:
Select the Hunger Meter Icon with button (A) to check the following information regarding your Tamagotchi: Level of Hunger, Level of Happiness, Level of Discipline, Age, Weight, Name, Gender, Generation.
- Level of Hunger/Level of Happiness
The number of hearts you have to indicate your Hunger/Happiness (the more the better!). - Level of Discipline
Number of dots indicates level of discipline (the higher the better). - Age/Weight/Name
Everyday your Tamagotchi lives it becomes 1 year older. Keep it healthy and don't allow its weight to increase too much. - Gender/Generation
Check the gender (style) of your Tamagotchi, boy or girl. Check your Tamagotchi's generation. If your Tamagotchi has had a Tamababy, it will become the next generation of your Tamagotchi.
Feeding Time:
- Press button (A) to select the 'Feed Icon'. Then press button (B) to choose either food or snack. Check your Tamagotchi's hunger level before feeding it or it might get sick or become overweight.
Toilet/Flush:
- When your Tamagotchi makes a mess, press button (A) to select the 'Toilet Icon' and use button (B) to clean up.
Play Time:
- Press button (A) to select the 'Game Icon' and press button (B) to choose either the dance game or the jumping game.
- Dance Game: Dance as your Tamagotchi shows you...
- Jumping Game: Press B button to jump over the hurdles.
Connection/Communication (Using IR Sensor)
- 1. Press (A) to select the 'IR Icon'. Then press button (B).
2. 'STAND BY' appears on the screen.
3. Position the two Tamagotchi face to face as shown.
4. Press button (B) to start IR communication. - You can PLAY games together or EXCHANGE GIFTS after connection.
- Exchange Gifts:
One of the connected Tamagotchi may drop a gift. See notebook section to use gift. If you connect several times with your favourite Tamagotchi, your relationship level will increase. - Playing Games:
Your Tamagotchi will automatically play after selection. Playing games improves the happiness of your Tamagotchi, and increases your chances at winning in future games.- Balloon game: First one that pops the balloon wins the game.
- Eating game: First one that eats everything wins the game.
- Developing Relationships:
Your relationships improve and develop the more connection you make with other Tamagotchi. After several connections you and your favourite partner may become good companions. The girl Tamagotchi will give birth to 2 Tamababies. One of the Tamababies will stay with the girl and the other returns to the boy Tamagotchi.
Discipline:
- Sometimes your Tamagotchi can be very naughty or may just need a pat on the back! Use button (A) to select the 'Discipline Icon' and button (B) to choose either punish (when naughty) or praise to cheer up your Tamagotchi.
When to Discipline?
Praise - When it calls/beeps even when it's not hungry.
Punish - When it refuses food even when it's hungry.
Health:
- When the 'Skull Icon' appears, your Tamagotchi is sick. Use button (A) to select the 'Health Icon' and button (B) to nurse your Tamagotchi back to health. Sometimes it takes more then one dose of medicine!
Lights:
- When your Tamagotchi goes to sleep, turn off the lights. Use button (A) to select the 'Light Icon' and button (B) to choose 'Lights Off'.
Notebook:
- Use button (A) to select the 'Book Icon' and button (B) to check your list of 'friends' and 'items'.
Friendship Level: Use button (A) to select 'friend' and button (B) to choose. Press button (B) again to check your level of friendship. Your friendship level improves the more connections you make with other Tamagotchi. Friendship levels are shown below:
If you connect to more then 50 friends 'SORRY !! TOO FULL' will appear. You must delete one of your friends if you wish to add more. Press button (A) to scroll through your friends. Press button (B) to choose the friend to be deleted. You will be asked to confirm your selection by choosing 'YES' followed by 'REALLY'.
Item: Sometimes your Tamagotchi will receive a special gift from another Tamagotchi. You will get to keep this. If you press button (B), your Tamagotchi can play with its gift or wear it.
Note: Not all gifts can be used with all Tamagotchi characters.
The Matchmaker and Having Tamababies
- When your Tamagotchi grow old without finding a partner, a 'matchmaker' may appear to try and find you a partner! If you are unable to find a suitable partner your Tamagotchi will continue to grow old until it passes away.
- You can only have Tamababies if a suitable partner is found.
- Tamagotchi automatically takes care of the Tamababy, except if the Tamababy becomes sick. Then you have to nurse the Tamababy back to health.
- After 24 hours the parent will disappear from the screen, you must then choose a name for the Tamababy. This becomes the second generation of your Tamagotchi. This process will continue as long as your take care of your Tamagotchi and develop good relationships with other Tamagotchi.
If Your Tamagotchi Passes Away
- Your Tamagotchi will pass away if your don't take good care of it. If you want to start again, press and hold button (A) and (C) until a new egg appears. It will hatch after a few minutes.
How to Set Up Time
- To check time in normal screen mode, press button (B).
- To change time, press button (B) to show current time. Press and hold buttons (A) and (C) together until the setting time mode starts.
- Select 12H or 24H clock format. Press button (A) to select and button (B) to choose/set.
Sound On/Off
- Press and hold buttons (A) and (C) together. Select sound ON or OFF.
How to Replace Battery
- Requires 1 'CR-2032' 3V battery. Using a small screwdriver, turn the screw counter anti-clockwise to loosen. Remove back as shown, and remove the old battery. Insert the new battery as indicated in illustration. (NOTE: You will NOT need to change the batteries before using your Tamagotchi for the first time.)
- CAUTION: Keep batteries away from children. Batteries may be harmful if swallowed. NOTE: Make sure you use a new battery.
Reset Option (When to reset?)
- If it is the first time you have activated your Tamagotchi.
- If the screen is not clear, image freezes or does not move after long period of time.
- When you have changed the battery.
After pressing the reset button, you can choose either 'DOWNLOAD' or 'RESET'. If you select 'DOWNLOAD' your Tamagotchi will be restarted from the last major event - waking up, growing up, IR communication. Note: You may need to reset the time. If you select 'RESET', your Tamagotchi will restart from the very beginning. This will erase all entries (Friends and Gifts) from your notebook.
How to Attach Keychain
- Insert the chain into the ring and close it as shown.
CAUTION!
- Read the instruction sheet carefully.
- Do not give this item to a children who is under the recommended age.
- This product contains small parts such as batteries, battery cover and screws that may cause suffocation if swallowed by children.
- Batteries, battery cover & screws may be swallowed by children. Do not pass this product to children below 3 years old.
- While replacing the dry cell batteries, please ask a guardian for help.
- Do not swallow small parts like batteries, battery cover & screws.
- Swallowing dry cell batteries is extremely dangerous. Please keep batteries away from Children.
- Batteries are replaced by owners of this product.
- Do not mix old and new batteries. Do not mix different kids of batteries. Please ensure + & - at the correct position.
- Do not recharge, decompose, heat, or dispose of batteries in fire.
- Swallowing dry cell batteries is extremely dangerous. In case that batteries are swallowed, please go to see a doctor for help.
- Avoid rough use such as knocking the product or swinging it around.
- Small parts may cause harm if swallowed by children.
- Contents may vary from photos and illustrations shown on the package.
- Age 4 & up.
Warning: CHOKING HAZARD - Small parts. Not for Children under 3 years.
Check us out at www.bandai-asia.com
Manufactured by BANDAI (H.K.) CO., LTD.
Unit 3018, Tower 1, Admiralty Centre,
18 Harcourt Road, Hong Kong.
Age 4 & up.
Not Intended For Sales or Distribution in the USA, Canada or Europe.
[Webmaster's note: If mistakes are found, it is likely to be my fault and not an error in the original instruction sheet. Strange looking bends in the images are the fault of my moody scanner. ^_^]
Please contact us via Discord or Twitter if you experience any problems.
Tamagotchi Connection |
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Also known as: Tamagotchi Connexion (EU/AU) This game has unused playable characters. |
This page covers the Connection series only This includes the Plus and versions 1 to 6. The Tama-Go, both versions of Tamagotchi Friends, the vintage series, Japanese models and the Tamagotchi apps are not included here. |
To do: Provide more information on versions 4, 5 and 6. |
Tamagotchi Connection is a reboot of the classic '90s virtual pet. Six versions were released between 2004 and 2009.
- 1Version and Regional Differences
- 3Debug Mode
- 3.2Regional Differences
- 4Region Change
Version and Regional Differences
Each release version of Tamagotchi varied in a number of different ways. Occasionally, different models of the same release version were even known to have a few slightly differing features - whether it’s revisional differences or regional ones. The differences are often very minor or only involve bug fixes, though in some cases the differences can make the two models be considered to be different versions, when they’re still essentially the same thing. Most notably, the American versions were referred to as the 'Connection', while the international releases in Europe, Asia and Australia were referred to as the 'Connexion'.
Tamagotchi Connection
To do: While there are obvious differences between each regional version there may also be different variants of the V1 in a given region - early and late builds of the European V1, for example. For this reason it's worth checking that all these differences are present in any given V1. Also, check how many of these features change when the 'region change' feature is enabled. |
Several different variants of the Version 1 were released when released worldwide, with the Tamagotchi Plus releasing in Japan in March 2004 and more releases worldwide later the same year. There are several minor differences between each of the releases but the most prominent are between the European and American releases:
- On the Plus, some of the characters eat or drink different food (which?).
- The date system used is Day/Month on the Connexion and Month/Day on the Connection.
- The 'lbs' symbol is used on the Connection, while a 'g' is used on the Connexion.
- The word 'Gender' is used on the Connection and 'Style' is used on the Connexion.
- The word 'Generation' is shortened to 'Gene.' on the Connexion and 'Gen.' on the Connection.
- The phrase 'Time Out' is written as 'Punish' on the Connexion.
- The 'Present' menu says 'Item' on the Connexion.
- In the dance game, the word 'Watch' is displayed on the Connection, while the Connexion says 'Dance'.
- Upon losing a game the Connexion says 'BAD~~' while the Connection says 'OK'.
- The connection screen appears slightly different between each version.
- The pause feature doesn't work on the Connexion.
Given how many of the changed features of the American version were later found in the Connexion variant of the Version 2, it's safe to assume that the Connection was built later than the Connexion. This is supported by the fact that the Connexion lacks a region change feature and upon performing a ROM test the Connexion displays 'Ver 2.1' while the Connection displays 'Ver 4.2' (though there may be more ROM versions).
Tamagotchi Plus GLAY Expo Edition
An obscure variant of the Japanese Version 1 (the Tamagotchi Plus) exists, differing from regular versions of the Plus only in that it has a unique birthday animation and features a unique character called 'Metarutchi', which cannot be obtained but can be presented as a dating partner by the matchmaker.
Tamagotchi Connection Version 2
Several changes were made to later releases of the V2. In particular, early versions (especially early Connexion versions rather than early Connection versions) had a few slightly different item names - the 'Honey' item was called 'Love Potion', for example.
Tamagotchi Connection Version 2 PUMA Edition
A rare version of the V2 designed by Yashuhiro Mihara of PUMA is known to exist. While mostly functioning like an ordinary V2, it differs from other versions of the V2 in that it has a different animation when starting up. It also features a different egg sprite. The egg matches the colour scheme of the Tamagotchi model.
PUMA Edition |
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ROM Testing
To do: Some versions list a ROM version when the ROM test is activated, perhaps that's worth documenting? |
This tests for any problems within the toy including pixels, ROM and the connection feature. It is accessed by holding 'A', 'B' and 'C' at once while pressing the Reset button.
Debug Mode
To do: Would it be possible to get a picture of the debug mode in action? |
To do: Find out how to debug v6. Apparently it is possible but no-one has worked out how to do it yet. [1] |
Debug is enabled in different ways depending on the version. In versions 1-4, the debug function is located on the back of the circuit board. Next to where the battery should be, there is solder jumper JP3 with the name 'DEBUG' above it. Debug mode is activated by shorting the two pads of the link using solder or graphite from a pencil.
Tamagotchi Connection V4.5
In later versions debug mode is more difficult to activate, possibly because its convenient effects resulted in a large amount of people deciding to take advantage of it, to the disapproval of Bandai.
In version 5, the debug function is placed on the front of the circuit near the screen. A solder jumper labelled R11 must be shorted with solder with a wire attached. The other end of the wire must be soldered to a small circle labelled DEBUG.
Functions
Debug has two main functions:
- Hyperspeed: This makes the character rapidly move about the screen and age. This allows a baby character to grow up to the adult stage within minutes when it would normally take about 4 days. Hyperspeed is activated and deactivated with the 'C' button.
- Character selection: This allows the user to choose their character as soon as the egg hatches. Any official character can be chosen and a number of otherwise entirely unused characters can also be chosen.
Regional Differences
Connexion
This feature has not been found to be included in the Tamagotchi Connexion (European and Australian release) because of the Connexion's different circuit layout. It is unknown if the feature was removed or relocated to a different part of the circuit without the 'DEBUG' label.
Region Change
The Connection (North America) can be turned into a Connexion (Europe, Australia). To do this, look for solder jumpers JP1 and JP2 towards the left of the back of the circuit board. Short both of them to activate the features mentioned below.
Connexion
Like the Debug feature, this is not included on the Tamagotchi Connexion hardware. It is unknown if there is a way to turn a Connexion into a Connection.
Version 1
To do: Check that these are all the changes - more regional differences are listed above but it's not known if they are affected by region changing. |
This feature will result in:
- The date system will change to Day/Month instead of Month/Day.
- The word 'Gender' will be replaced with 'Style'.
- The words 'Time Out' will be replaced with 'Punish'.
- The pause feature doesn't work.
Version 2 and 3
The only effect this will have is the date system changing to Day/Month instead of Month/Day.
Unused Characters
Just about every version of Tamagotchi features a few characters which, by normal means, cannot be raised. While this in itself is not entirely surprising, sometimes sprites exist for these characters which would normally only be accessible if the character was able to be raised, and in some cases the character actually can be raised through the debug menu.
Many of the hidden characters are taken from the 'Deka Tamagotchi', a promotional toy featured in a number of Japanese stores in 2004 where the characters could 'befriend' normal Tamagotchis, therefore normal Tamagotchis would need data stored on these characters. Below is a list of characters which are unused in some way.
Image | Name | Versions | Description |
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Nazotchi | V1, V2, V3, V4, V5, V6 | Tamagotchi character used as a 'placeholder', especially when connecting between versions. It's not normally accessible as a playable character (though on the V5 it can act as one of the parent characters) though it can be accessed through debug mode. On the Japanese version of the V1 (the Tamagotchi Plus) it only has three frames of animation. | |
Burgertchi | V1, V2, V3 | Mascots from the Deka Tamagotchi. | |
Capsuletchi | V1, V2, V3 | ||
Maikutchi | V1, V2, V3 | ||
Omuratchi | V1, V2, V3 | ||
Tamagotchi | V1, V2, V3 | ||
Unknown | V1, V2, V3 | Nothing is really known about this character. Colloquially known as 'Three Blocks', it was probably planned to be one of the Deka Tamagotchi mascots, given by how other Tamagotchis interact with it when connecting. | |
Tsutayatchi | V1, V2, V3 | Only accessible through debug mode on the Tamagotchi Plus, however its sprites still exist on the international releases up to version 3, though its character data is replaced with a second Nazotchi. The only way to view its sprites is by having a Deka character use an item which it lacks the animation sprites for. Once again, it was probably planned to be one of the Deka Tamagotchi mascots, given by how other Tamagotchis interact with it when connecting. | |
Flowertchi | V1 | These characters only ever officially appeared on the western-only V2 and were never featured in Japanese releases. Because of this, they have no official artwork. Data for these characters exist on the Japanese Tamagotchi Plus and its western equivalent, the V1. The characters appear to have not been much more than a 'test' and it's possible that they were abandoned by the Japanese branch of Bandai while the V1 was being designed, and this was overlooked by international staff when the V1 was used as a base for the V2. | |
Kaerutchi | V1 | ||
Toratchi | V1 | ||
Whaletchi | V1 | ||
Butterflytchi | V1 | Like the aforementioned Flowertchi, Kaerutchi, Toratchi and Waletchi, this character was only released in the western V2 but has data in the Japanese Tamagotchi Plus and the V1. However, unlike the other characters, which seem to have been designed from scratch, this character appears to be based on a character from the PlayStation game Hoshi de Hakken!! Tamagotchi. | |
ChoHimetchi | V1 | While these characters are normally accessible on the western-only V2, their data also exists on the Tamagotchi Plus and the V1, and are accessible through debug mode. These characters first appeared on the Japan-only Mesutchi & Osutchi models released in December 1997, which were unique during that period of time in that they were the only Tamagotchis capable of connecting. It's possible that they were at some point intended to appear in the Tamagotchi Connection series as an allusion to that fact. | |
Marumimitchi | V1 | ||
Propellertchi | V1 | ||
UFOtchi | V1 | ||
Violetchi | V1 | While this character is normally accessible on the V2, its data also exists on the Tamagotchi Plus and the V1, and is accessible through debug mode. Violetchi is unique among the unused characters due to the fact that it would eventually become an official character in the Japanese version of the Connection series and also one of the 'main' characters in other releases, including the anime. |
Unused Graphics
Tamagotchi Connection V2 Matchmaker Online
To do: Find out more information on unused sprites and data... Preferably not only through glitches. |
In multiple versions of Tamagotchi, there is some unused item and character data that can either only be accessed through debugging (explained above), or can never be accessed at all. Some of the data that doesn't materialise during normal play can be accessed through glitches, however. One infamous 'glitch' present on just about any version of Tamagotchi is caused by a dying battery or a loose battery connection - or more accurately, a low battery can trigger a whole host of glitches, though it is impossible to accurately predict their behavior. This can give rise to sprites appearing that would not appear during normal play, such as items and games present on Version 3 appearing on Version 2.
The Tamagotchi series | |
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Handheld LCD | Tamagotchi Connection • TamaTown Tama-Go |
SNES | Tamagotchi Town |
Nintendo 64 | 64 de Hakken! Tamagotchi Minna de Tamagotchi World |
Android/iOS | Tamagotchi Classic |